I love that the author got Triple Triad working on the iphone, and with a not-terrible ruleset to boot! Random and Same-combo are terrifying, but Same and Plus without the combo-potential are fine. Other reviews complained about Same and Plus not working at times, but they always do, subject to the following rule: both cards you’re matching with Same/Plus have to belong to your opponent (i.e. be red). And for anyone struggling with the beginning, the Card Queen’s deck (5x Red Bat) and a bit of luck will get you through Ward, Laguna, and Quistis, using the 8-4-2-9-1/3 play sequence (look at a number pad, the numbers are positions). It’s the most consistent deck in part because the cards are easy to replace, and because of how the Red Bat card works. After that, 2x Edea cards will carry you about to Seifer, and 5x Edea cards can win you the game. That said, here are the issues and what I would suggest to fix them: 1. The interface is garbage: a. Dragging cards results in bugs (edit: apparently fixed) and even if it didn’t I’d rather just click a card, click a square to highlight it, and click it again to confirm my card placement. b. There’s no indication of how to start the game. Rather than “Cards”, it should say “Build deck” And “Play” should always be visible, with some sort of indicator that you can’t do it until after you build your deck. For example, put the “Play” button in the “Cards” section, so you just go to play after you’re put your deck together. c. The tutorial should be in the game, rather than on a separate webpage that the app has to connect to. 2. The “Cards” and “Play” options should remember what page I was on, rather than making me scroll through each time. 3. It shouldn’t be hard to get cards. Any game where it’s hard to get cards (like in the shop/winning them from opponents), but easy to lose them (like in a surprise same/plus) is not fun. FFVIII’s TT was fun in part because it was easy to get cards, especially good cards. And if you lost, you could reset to get the cards back. A good game is easy to start, but hard to master. This game is the opposite, and I dislike that. 4. Instead of computers, I’d like to play against other people who have the app online, or with WiFi. 4.b. If we do keep playing against computers, then instead of the famous characters, we should play against the CC Group. 5. The request for a rating shouldn’t appear until after beating the game, which is when I’m writing this. Otherwise people are just going to be ecstatic that TT is on iPhone, or frustrated at how hard it is to start the game (see point 3). Edit: the creator commented on my review that they’d updated the game. They didn’t follow any of my change requests except it appears they’ve removed the bugs with dragging cards. The fact that they’ve seen my review and ignored it is frustrating, so I’m not changing my rating because while some bugs were fixed, the core gameplay problems remain. Worth adding that the change of “only take cards you flip” makes it even harder to get good cards without micro transactions, making the game even worse and exacerbating the next problem. I’m reducing the rating to 1 star because the developer is STILL charging money for in-app purchases when everything in this game belongs to Sony.